so i've played it for like 3 months (until August)..
then i gave myself a limit and a condition..
and since i failed to accomplish it, i decided to finally retire...
it was fun in the beginning..
but later in the game, i noticed that i'm always battling against players with Legendary Cards - especially that f*cking Sparky..
well, it was not really impossible to stop a Sparky attack, in fact i've won some matches against Sparky-users..
but with the right deck - a Sparky can become a god of war in Clash Royale..
i thought that it was unfair, and i couldn't get my hands on a Legendary Card without using dollars..
using my 2 accounts, i only got one Super Magical Chest each, but no Legendary Card... :(
now, here's the list of my Cards before i say goodbye:
that's my main deck (i don't have any substitute deck by the way)..
Rare Cards should be at Level 7, at least..
Common Cards should be at least Level 9..
and Epic Cards must be at Level 4 at least (the easier way to do that is to buy the card from the Shop, and that's 2,000 Gold for every first copy of the Epic card)...
the weaknesses of my deck are:
- Sparky decks with strong support for Sparky
- semi-quick offense decks with Inferno Tower or Cannon for defense
- full quick offense decks (usually with the Hog Rider as the main tower destroyer)
- and sometimes, horde decks when their timing is perfect
and here are my other cards..
arranged according to Arena..
the Giant (at least at Level 6 or 7) is a good substitute for the Royal Giant if your Royal Giant is still at a low level, with HP below 2,000...
in here, the Hog Rider (at least at Level 6 or 7) is a very efficient tower destroyer if teamed up with other quick attackers..
the Cannon is a quick and great lure for almost anything who wants to touch your Crown Towers..
Minion Horde on the other hand will only be effective if your enemy doesn't have a counter for swarm (like the Wizard or the Witch or the Poison, and even Fireball and Arrows), but it's very useful when your enemy lacks counter-attack for flying types...
and in here..
the Inferno Tower (at least at Level 5) is a very popular defensive choice for players, with the right timing, it can protect your Crown Towers from any non-horde invaders (but still, it's not perfect)..
Zap is good way to easily eliminate low HP enemies, or at least distract them in order for them to change their target..
Golem is another durable and reliable tower destroyer, especially with it's exploding property, but it'll require good timing and backup...
i guess that would be all from me..
bye, Clash Royale!
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